Category Archives: Apps

Beyond the 2D Bounding Box: Why Bioimage Deep Learning Is a Completely Different Beast and How BiaPy Tames It

By | August 24, 2026

https://github.com/lynchaos/biapy-hub https://lynchaos-biapy-hub-app-hlcmfj.streamlit.app/ If you have spent your machine learning career optimizing ResNets or YOLO on ImageNet and COCO, here is an inconvenient truth: standard computer vision has spoiled you. In standard computer vision, a batch is usually an RGB triplet where . The pixels are isotropic, the spatial coordinates are Euclidean, the lighting is roughly… Read More: Beyond the 2D Bounding Box: Why Bioimage Deep Learning Is… »

From Bioreactors to Brier Scores: Building Model90, a Football Prediction Engine

By | July 5, 2026

What happens when a bioreactor engineer points his state-estimation toolkit at football. Model90 is a statistical forecasting engine for the 2026 World Cup and the major leagues, built on Dixon-Coles Poisson, Elo, xG and a calibrated meta-model. An honest look at how it works and what its Brier score really means.

Cracker Blaster: a little block puzzle I built for my daughter

By | June 4, 2026

A small, cracker-themed block puzzle I cloned and polished for my four-year-old — built in plain vanilla JavaScript with synthesised audio, a Three.js bloom backdrop, and a deliberately forgiving combo system. Free to play, open source on GitHub.

CellSeg v0.1.0 is out

By | May 8, 2026

Three months ago I started building an Android app to count cells. Today the first public build is up, and I’d like to introduce it properly. It’s called CellSeg, and it does one stubborn small thing: it lets a bench scientist take a picture of a microscopy sample with their phone and get a cell… Read More: CellSeg v0.1.0 is out »